DomiNations Guide to Mercenaries & How to Use Them

Together with your regular army in DomiNations and any units you might have received from your allies, you can also send into battle Mercenaries when attacking rival nations in the game. Currently, the Mercenaries offer the most in terms of variety – there’s no less than 15 different types of Mercenaries available in the game, and they can really change the course of a battle if you choose them wisely.

I have decided to write a short guide on the DomiNations mercenaries and which might be the best options for you to take into battle. We’ll start by checking out each type of mercenary in the game below:

Nubian Archer – Mercenary Camp Level 1

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Hittite Warrior – Mercenary Camp Level 2dominations mercenaries 01

Assyrian Horse Raider – Mercenary Camp Level 2

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Greek Javelineer – Mercenary Camp Level 3

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Persian Heavy Cavalry – Mercenary Camp Level 3

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Hun Warrior – Mercenary Camp Level 4

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Steppe Horse Raiders – Mercenary Camp Level 4

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War Elephant – Mercenary Camp Level 4

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Chinese Hand Cannons – Mercenary Camp Level 5

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Templar Knights – Mercenary Camp Level 5

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Ronin – Mercenary Camp Level 6

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Condottieri Raiders – Mercenary Camp Level 6

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Mahout – Mercenary Camp Level 6

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Tercios – Mercenary Camp Level 7

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Hessian Cavalry – Mercenary Camp Level 7

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Basically, all the mercenaries in the game are built in such a way that they will become available in the right age: you can’t get Hessian Cavalry, for example, when you are still in the Iron Age because that would probably give you an invincible unit that would win battles by itself. However, once you unlock them all – or most of them – things start to get more complicated.

You should always make sure that resource management is something that you do – since each has different requirements in terms of special resources, and the more complex the unit, the more resources it needs, but have in mind that even the weakest troops can make a difference even in the more advanced ages. You can use the cheap archers, for example, to attack areas that are no longer protected or far away from the main battle, or you can use the Hittite Warriors for exposing the traps before the cavalry goes in.

Each mercenary is basically the equivalent – or improvement of one of the basic troops, and it’s updated for the Age it becomes available in. If Hittite Warriors are the Basic Soldiers, the Hun Warriors are their improved version and so on. You should always try to bring into battle the best possible troops, but have the resources required in mind, as well as the fact that sometimes numbers are better than quality as they draw fire upon them, saving your regular troops.

Just use your own experience and see what is most useful in battle. I personally try to send the Mercenaries in only when I have maxed out my special resources or when I really need a 100% win (and they can help me get it). If I’m farming for gold and food only, then there’s no need to waste useful resources on the mercenaries since they won’t come back to your camp even if you destroy all the defensive buildings.

3 comments on “DomiNations Guide to Mercenaries & How to Use Them

  1. I’m playing as greek in classical age. Upgraded merc camp and elephants are 7100 hp.. Why is the pic above showing them at 8450!?

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