One of the toughest decisions you have to make early on in DomiNations – and one that will follow you from that moment on since it can’t be changed – is choosing a nation for your civilization. There are seven nations to choose from, each with its own set of Pros and Cons, each with its unique troops and bonuses and I believe that you should not hurry to make your choice before considering the big picture and taking your play style into account.
If you’re reading this before making the choice of the nation to play as in DomiNations, then you’re on the right track and you will surely choose the correct one. So let’s not waste a second and let’s check out below our quick guide to the DomiNations… nations and what should you choose?
Bonus: Increases number of citizens (+1) and Grants 1 extra bonus defender at the Town Center per age
Unique Unit: Chu Ko Nu – attacks faster
Pros: A good nation for a balanced type of play, good in defense thanks to the extra defender and the extra worker could help you progress faster
Cons: The unique troop isn’t amazing compared to the others and you don’t have any real bonuses in attack. Eventually, the extra defender will not make much of a difference either…
Bonus: Increases the loot stolen during attacks by 5%
Unique Unit: Longbowman – has a better attack range, best in the game
Pros: If you like to be constantly attacking, a combination of Longbowmen and the nation bonus will give you the upper hand in battle and help you progress a bit faster. 5% might not seem much, but it all adds up especially later in the game when you get more resources.
Cons: You have to be an active player and keep attacking. Plus, you won’t have any defensive bonuses, so you might lose all that extra loot if you don’t have a solid base design.
Bonus: Reduces the time it takes to train an army by 15%
Unique Unit: Chevalier – mounted unit with a lot of health, difficult to take down
Pros: Great for attack-minded players thanks to the quicker troop training that allows for more attacks per day. Also, their Chevalier is one of the strongest troops in the game with its huge health, allowing everybody else to survive longer and cause more damage.
Cons: Except for the fact that it has no bonuses in defense, I can’t really see any cons here.
Bonus: Reduces the cooldown on Rally by 5 seconds and increases the duration of rally by 100%
Unique Unit: Vandal – causes more damage than regular units
Pros: Allows you to smart raid your enemies by sending your troops where you want them to be. They can quickly take down defenses and/or resource buildings if you play it smart.
Cons: Although using the Rally more often gives you an advantage in battle, so does smart troop placement. Unless you’re really active and convinced that you want to stick to your strategy, this bonus won’t help you that much.
Bonus: Refunds 5% of the upgrade cost after upgrade is ready and gives you free upgrades under 15 minutes (+5 minutes per age)
Unique Unit: Companion – extra health and damage compared to regular units
Pros: The extra resources that you get when the upgrade is done can help you progress faster, while the companion is a decent overall troop.
Cons: No real offensive or defensive bonuses and the free upgrades of 15 minutes become pretty useless eventually when you’re talking about waiting times of over 10 hours.
Bonus: Town Center shoots invaders and pace treaties last 25% more
Unique Unit: Bushi – deals more damage
Pros: Really good in defense thanks to the Town Center that protects itself. Plus, the extra 25% you get from Pace treaties helps you hold on to your resources for a longer period of time.
Cons: I really can’t find any. Maybe the fact that you don’t have any real bonuses in attack?
Bonus: Increases maximum army size by 10%
Unique Unit: Legion – more health than regular troops
Pros: The larger armies allows you to do better when attacking, while the Legion helps the army to live longer and therefore cause more damage.
Cons: You need to be attacking constantly in order to make the bonuses useful. Plus, you will need slightly more resources than the average if you want to sustain your larger army.
So these are all the details regarding the nations of DomiNations. I believe that most of these nations are really solid and each has advantages and disadvantages that could make them a perfect choice for the right type of player. I personally chose the Romans as my nations and I am, so far, happy with the sheer number bonus that they offer. I also consider the Japanese one of the best nations in the game because the Peace Treaty allows you to stay under protection longer when you are not logged in (during the night) and control your attack times better. I also believe that the Greeks and the Chinese are the least useful nations in the game.
What do you think, though? Which is your favorite nation in the game?